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Fighter: Difference between revisions

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{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Can be set to 'yes' or 'no' and is used to set a flag on an AircraftType provided it has the 'fly' Locomotor=. In that case, setting this to 'yes' specifies that the aircraft should strafe over its target rather than hover above it to attack, thus ignoring the ROF= on its weapon(s).
Can be set to 'yes' or 'no' and is used to set a flag on an AircraftType provided it has the 'fly' Locomotor=. In that case, setting this to 'yes' specifies that the aircraft should strafe over its target rather than hover above it to attack, thus ignoring the ROF= on its weapon(s). It will also cause the aircraft to crash in a curve rather than vertically.

Latest revision as of 20:47, 4 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Fighter
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and is used to set a flag on an AircraftType provided it has the 'fly' Locomotor=. In that case, setting this to 'yes' specifies that the aircraft should strafe over its target rather than hover above it to attack, thus ignoring the ROF= on its weapon(s). It will also cause the aircraft to crash in a curve rather than vertically.