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FactoryPlant: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines if this BuildingType provides 'cost bonuses' to the player that owns it. Individual object bonuses can then be specified by attaching the InfantryCostBonus=, UnitsCostBonus=, AircraftCostBonus=, BuildingsCostBonus= and DefensesCostBonus= tags to the structure.<br />
|values={{Values|bool}}
(Yuri's Revenge Only)
|default=no
|types={{Categ|BuildingTypes}}
|yr=yes
|rp=yes
}}
 
This flag specifies whether or not a BuildingType should modify the cost of certain categories of units for the player that controls that BuildingType.
 
The actual modifiers are specified by the following flags:
*{{f|InfantryCostBonus|link}}
*{{f|UnitsCostBonus|link}}
*{{f|AircraftCostBonus|link}}
*{{f|BuildingsCostBonus|link}}
*{{f|DefensesCostBonus|link}}
 
==See Also==
*{{f|FreeUnit|link}}

Latest revision as of 20:47, 4 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: FactoryPlant
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


This flag specifies whether or not a BuildingType should modify the cost of certain categories of units for the player that controls that BuildingType.

The actual modifiers are specified by the following flags:

See Also