SovietDisguise: Difference between revisions
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This defines the default InfantryType that a spy will appear as to a Soviet army if his MakeUpKit weapon has not been used (which will only be the case if the enemy has no infantry units on the map). You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [InfantryTypes] list and is defined as per all other infantry units. | |values=Strings (names of [[InfantryTypes]]) | ||
|default=E2 | |||
|types={{Categ|General}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
This defines the default InfantryType that a spy will appear as to a Soviet army if his '''MakeUpKit''' weapon has not been used (which will only be the case if the enemy has no infantry units on the map). This is visible for both Owner and Enemy houses. | |||
<br>You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the [[InfantryTypes]] list and is defined as per all other infantry units. | |||
==See also== | |||
*[[Disguise]] | |||
Latest revision as of 08:52, 4 April 2025
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| Flag: | SovietDisguise |
| File(s): | rules(md).ini |
| Values: | Strings (names of InfantryTypes) |
| Default: | E2 |
| Applicable to: | General |
This defines the default InfantryType that a spy will appear as to a Soviet army if his MakeUpKit weapon has not been used (which will only be the case if the enemy has no infantry units on the map). This is visible for both Owner and Enemy houses.
You should ensure this is set to a valid infantry unit, and ensure that infantry unit is listed in the InfantryTypes list and is defined as per all other infantry units.





