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Clarify limits and default
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|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values=Integers
|values={{Values|signed integers}}
|default=0
|default=0
|types= {{Categ|Animations}}
|types= {{Categ|Animations}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
|hp=yes
|ets=yes
|ets=yes
|ra2=yes
|ra2=yes
Line 12: Line 13:
|rp=yes
|rp=yes
}}
}}
The offset value of the final end frame index relative to the start frame.


Specifies the number of frames to play for the first iteration when the total number of iterations is only one. See [[Animation Looping]] for more info.
When {{f|LoopCount|1|link}}, it is equivalent to the number of frames played by the Animation.
== See Also ==
[[Animation Looping]]

Latest revision as of 20:12, 2 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: End
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Animations


The offset value of the final end frame index relative to the start frame.

When LoopCount=1, it is equivalent to the number of frames played by the Animation.

See Also

Animation Looping