Zombie: Difference between revisions
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{{ | {{Flag | ||
|values={{values|boolean}} | |||
|default=No | |||
|types=ScriptType Action 11 Mission Type from the Mission Control section | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
This flag is used in the [[Mission Control]] section of {{rules}}, where the selectable new mission types for [[ScriptType]] Action 11 (Assign New Mission) are defined. It determines whether an object in this mission is forced to sit there like a zombie and never recovers. | |||
[[Category:Mission Control Flags]] | |||
Latest revision as of 22:14, 31 March 2025
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| Flag: | Zombie |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | No |
| Applicable to: | ScriptType Action 11 Mission Type from the Mission Control section |
This flag is used in the Mission Control section of Rules(md).ini, where the selectable new mission types for ScriptType Action 11 (Assign New Mission) are defined. It determines whether an object in this mission is forced to sit there like a zombie and never recovers.





