ZVelocityRange: Difference between revisions
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{{ | {{Flag | ||
|values={{Values|integer}} | |||
|default=0 | |||
|types={{Categ|Particles}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
<!---|deezire=yes---> | |||
}} | |||
Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view. | Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view. | ||
[[Category:Velocity Flags]] | |||
Latest revision as of 22:14, 31 March 2025
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| Flag: | ZVelocityRange |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | Particles |
Specifies the range, in leptons, that this particle is allowed to move 'in to' or 'out of' the screen, giving the impression that it moves towards or away from the players view.





