WorkingSound: Difference between revisions
Appearance
en>DCoder No edit summary |
m 2 revisions imported |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{Categ|BuildingTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Specifies the sound made by this BuildingType when it is re-powered (after being in a low power situation) or constructed. Can be set to any valid entry from the SOUND.INI file. <br /> | Specifies the sound made by this BuildingType when it is re-powered (after being in a low power situation) or constructed. Can be set to any valid entry from the SOUND.INI file. <br /> | ||
There are no keywords under this heading. | There are no keywords under this heading. | ||
Latest revision as of 22:14, 31 March 2025
|
|
|
|
|
|
| Flag: | WorkingSound |
| File(s): | rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | none |
| Applicable to: | BuildingTypes |
Specifies the sound made by this BuildingType when it is re-powered (after being in a low power situation) or constructed. Can be set to any valid entry from the SOUND.INI file.
There are no keywords under this heading.





