Wood: Difference between revisions
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en>Vinifera7 Revised. Did you know that this allows a warhead to damage walls with wood armor even if the warhead has Wall=no? I didn't. |
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This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}. | This flag determines whether or not a [[Warheads|warhead]] can inflict damage on [[TerrainTypes|terrain objects]] such as trees, and [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}} and {{f|Armor|wood|link}}. | ||
{{f|Wood|yes}} is also necessary for the warhead to be able to ignite forest fires; {{f|Sparky|yes|link}} alone will not suffice. | |||
==See also== | ==See also== | ||
* {{f|Wall|link}} | * {{f|Wall|link}} | ||
* {{f|WallAbsoluteDestroyer|link}} | * {{f|WallAbsoluteDestroyer|link}} | ||
Latest revision as of 22:14, 31 March 2025
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| Flag: | Wood |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Warheads |
This flag determines whether or not a warhead can inflict damage on terrain objects such as trees, and overlay objects with Wall=yes and Armor=wood.
Wood=yes is also necessary for the warhead to be able to ignite forest fires; Sparky=yes alone will not suffice.





