Jump to content

Winged: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
m 3 revisions imported
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
A special-case value for unit [[SpeedType]] that defaults to 100% speed across all different terrain types and can't be overridden in terrain type settings. For example, defining Winged=80% under [Clear] wouldn't do anything. This is the default SpeedType of all flying units, such as AircraftTypes and certain vehicles.
Determines the percentage of the units Speed= that it will move at when moving over this land type if the unit has SpeedType=Winged. Should apply only to aircraft whose Locomotor= CLSID defaults to his anyway, but note that this is not included in RULES.INI as land should not affect aircraft - their Speed= defaults to 100% across all land types because they move above the land type, not on or over it.

Latest revision as of 22:14, 31 March 2025

A special-case value for unit SpeedType that defaults to 100% speed across all different terrain types and can't be overridden in terrain type settings. For example, defining Winged=80% under [Clear] wouldn't do anything. This is the default SpeedType of all flying units, such as AircraftTypes and certain vehicles.