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WindEffect: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies the degree to which this particle is affected by the game's 'wind'. Holds values from 0 (none at all) to 5 (a lot). Defaults to '0'.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer|0 to 5}}
|default=0
|types={{Categ|Particles}}
|ts=yes
|fs=yes
|hp=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}<br />
Determines how big effect the wind system has to this particle. Accepts values from 0 (no effect) to 5 (biggest effect), and defaults to 0. The wind causes the particle to move to the direction defined in {{f|WindDirection||link}}.

Latest revision as of 22:14, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: WindEffect
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. (Limited to: 0 to 5)
Default: 0
Applicable to: Particles



Determines how big effect the wind system has to this particle. Accepts values from 0 (no effect) to 5 (biggest effect), and defaults to 0. The wind causes the particle to move to the direction defined in WindDirection=.