VoiceSinking: Difference between revisions
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{{ | {{Flag | ||
Specifies the sound to make when a VehicleType with Naval | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|TechnoTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Specifies the sound to make when a VehicleType with {{f|Naval|yes|link}} set is destroyed if its {{f|Weight|||link}} is greater than the value specified by {{f|ShipSinkingWeight||link}} in the [[General]] section. If the vehicle meets both of those criteria then this tag should be used in place of {{f|VoiceDie||link}}. Should be set to a valid entry from SOUND.INI. | |||
Latest revision as of 22:11, 31 March 2025
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| Flag: | VoiceSinking |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | none |
| Applicable to: | TechnoTypes |
Specifies the sound to make when a VehicleType with Naval=yes set is destroyed if its Weight is greater than the value specified by ShipSinkingWeight= in the General section. If the vehicle meets both of those criteria then this tag should be used in place of VoiceDie=. Should be set to a valid entry from SOUND.INI.





