VoiceFalling: Difference between revisions
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|values=Strings (names of [[Sound]]s) | |values=Strings (names of [[Sound]]s) | ||
|default=none | |default=none | ||
|types={{ | |types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}} | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
}} | }} | ||
Specifies the sound to make when an object with {{f|MovementZone|Fly|link}} and {{f|JumpJet|yes|link}} set is falling from the sky. Should be set to a valid entry from SOUND.INI. | Specifies the sound to make when an object with {{f|MovementZone|Fly|link}} and {{f|JumpJet|yes|link}} set is falling from the sky. Should be set to a valid entry from SOUND.INI. | ||
Latest revision as of 22:11, 31 March 2025
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| Flag: | VoiceFalling |
| File(s): | rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | none |
| Applicable to: | InfantryTypes,VehicleTypes,AircraftTypes |
Specifies the sound to make when an object with MovementZone=Fly and JumpJet=yes set is falling from the sky. Should be set to a valid entry from SOUND.INI.





