UseMinDefenseRule: Difference between revisions
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|values={{values|boolean}} | |values={{values|boolean}} | ||
|types={{categ|General}} | |types={{categ|General}} | ||
|files={{ini | |files={{categ|ini=rules}} | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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}} | }} | ||
If this is set, the AI will strive to create at least {{ | If this is set, the AI will strive to create at least {{f|MinimumAIDefensiveTeams|link}} [[TeamTypes]] with {{f|IsBaseDefense|yes|link}} set before even trying to create other Teams (all [[AITriggerTypes]] which don't include such teams will be treated as if their conditions haven't been met yet). See also {{f|MaximumAIDefensiveTeams|link}}. | ||
Latest revision as of 22:11, 31 March 2025
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| Flag: | UseMinDefenseRule |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Applicable to: | General |
If this is set, the AI will strive to create at least MinimumAIDefensiveTeams TeamTypes with IsBaseDefense=yes set before even trying to create other Teams (all AITriggerTypes which don't include such teams will be treated as if their conditions haven't been met yet). See also MaximumAIDefensiveTeams.





