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UseMinDefenseRule: Difference between revisions

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|values={{values|boolean}}
|values={{values|boolean}}
|types={{categ|General}}
|types={{categ|General}}
|files={{ini|rules}}
|files={{categ|ini=rules}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
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}}
}}


If this is set, the AI will strive to create at least {{TTL|MinimumAIDefensiveTeams}} [[TeamTypes]] with {{TTL|IsBaseDefense|yes}} set before even trying to create other Teams (all [[AITriggerTypes]] which don't include such teams will be treated as if their conditions haven't been met yet). See also {{TTL|MaximumAIDefensiveTeams}}.
If this is set, the AI will strive to create at least {{f|MinimumAIDefensiveTeams|link}} [[TeamTypes]] with {{f|IsBaseDefense|yes|link}} set before even trying to create other Teams (all [[AITriggerTypes]] which don't include such teams will be treated as if their conditions haven't been met yet). See also {{f|MaximumAIDefensiveTeams|link}}.

Latest revision as of 22:11, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: UseMinDefenseRule
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: General


If this is set, the AI will strive to create at least MinimumAIDefensiveTeams TeamTypes with IsBaseDefense=yes set before even trying to create other Teams (all AITriggerTypes which don't include such teams will be treated as if their conditions haven't been met yet). See also MaximumAIDefensiveTeams.