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Unnatural: Difference between revisions

From ModEnc²
en>Mevitar
updating tag description (what exactly makes SquidGrab unable to attack this unit needs research, though)
m 6 revisions imported
 
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{{flag
{{flag
|files={{Categ|Art(md).ini}}
|files={{Categ|Rules(md).ini}}
|values={{values|boolean}}
|values={{values|boolean}}
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|default=no
|default=no
|games
|games
|yr=yes}}
|yr=yes}}
Setting this tag makes the unit invulnerable to attacks from infantry with <tt>[[Natural]]</tt> set. It also means that if this unit can't be attacked by Giant Squid's grab weapon.
Setting this tag makes the object impossible to be attacked by infantry with <tt>[[Natural]]</tt> set to 'yes'. It also means that it cannot be attacked by Giant Squid's grab weapon.
 
==Note==
*Does not prevent destruction from {{f|C4|yes|link}}

Latest revision as of 22:11, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Unnatural
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Setting this tag makes the object impossible to be attacked by infantry with Natural set to 'yes'. It also means that it cannot be attacked by Giant Squid's grab weapon.

Note

  • Does not prevent destruction from C4=yes