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{{ | {{Flag | ||
Determines | |files={{Categ|ini=rules}} | ||
|values={{Values|percent}} | |||
|default=0% | |||
|types=Terrain Types | |||
|yr=yes | |||
|ra2=yes | |||
|ts=yes | |||
}} | |||
Determines a multiplier to movement speed of a unit with [[SpeedType]]=Track when traversing tiles using this terrain type. It's also the default SpeedType of VehicleTypes with [[Crusher]] set to 'yes'. | |||
Latest revision as of 22:09, 31 March 2025
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| Flag: | Track |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 0% |
| Applicable to: | Terrain Types |
Determines a multiplier to movement speed of a unit with SpeedType=Track when traversing tiles using this terrain type. It's also the default SpeedType of VehicleTypes with Crusher set to 'yes'.





