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TileXOffset: Difference between revisions

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Created page with "Specifies the left-right offset of the animation which is attached to the tile in pixels. Negative numbers move the animation left and positive numbers move the animation righ..."
 
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Specifies the left-right offset of the animation which is attached to the tile in pixels. Negative numbers move the animation left and positive numbers move the animation right.
{{Flag
|name=Tile''nn''XOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99).
|values={{values|integers}}
|files={{Categ|Terrain Control INI}}
|types={{Categ|TileSets|Tile set}} animation sections
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the left-right offset of the [[animation]] which is attached to the [[TileSets|tile]] in pixels. Negative numbers move the animation left and positive numbers move the animation right.


==See also==
==See also==
*[[Tile01Anim]]   
*[[TileAnim]]   
*[[Tile01YOffset]]   
*[[TileYOffset]]   
*[[Tile01AttachesTo]]   
*[[TileAttachesTo]]   
*[[Tile01ZAdjust]]
*[[TileZAdjust]]

Latest revision as of 22:09, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: TilennXOffset, where nn is tile number in the tile set (from 01 to 99).
File(s): Terrain Control INI
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: Tile set animation sections


Specifies the left-right offset of the animation which is attached to the tile in pixels. Negative numbers move the animation left and positive numbers move the animation right.

See also