SpyMoneyStealPercent: Difference between revisions
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The percentage of total credits possessed by an enemy player stolen by a <tt>[[Agent]]=yes</tt> infantry, after it enters a structure with a positive [[Storage]] value. | The percentage of total credits possessed by an enemy player, that will be stolen by a <tt>[[Agent]]=yes</tt> infantry, after it enters a structure with a positive [[Storage]] value. | ||
==See also== | |||
* [[The Infiltration System#ra2yr|Infiltration system]] | |||
Latest revision as of 22:05, 31 March 2025
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| Flag: | SpyMoneyStealPercent |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 5% |
| Applicable to: | General |
The percentage of total credits possessed by an enemy player, that will be stolen by a Agent=yes infantry, after it enters a structure with a positive Storage value.





