ShadowCaster: Difference between revisions
Appearance
en>Crimsonum Added flag template, links, and some info bits. |
m 2 revisions imported |
(No difference)
| |
Latest revision as of 22:04, 31 March 2025
|
|
|
|
|
|
| Flag: | ShadowCaster |
| File(s): | Terrain Control INI |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | false |
| Applicable to: | TileSets |
Tells the game to render special cliff-shaped shadows on this tileset. These shadows are in fact pre-rendered in the shape file c_shadow.shp, located in the theater mix file (iso*.mix). As a result, attempts to use this tag on custom cliffs will result in the default cliff's shadows being superimposed on top of the new cliffset.





