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SecretInfantry: Difference between revisions

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{{DeeZireInclusion}}<br />
== For [General] ==
Lists the [InfantryTypes] which can be randomly made available to a player who captures the BuildingType which has SecretLab=yes set.<br />
{{Flag
(Yuri's Revenge Only)
|values={{Values|stringlist|InfantryTypes}}
|types={{Categ|General}}
|yr=yes
|rp=yes
}}
 
This flag specifies the [[InfantryTypes]] that can be granted as bonuses by [[BuildingTypes]] with {{f|SecretLab|yes|link}} set.
 
== For [BuildingTypes] ==
{{Flag
|values={{Values|string|InfantryTypes}}
|types={{Categ|BuildingTypes}}
|yr=yes
|rp=yes
}}
 
This flag specifies a single [[InfantryType]] that should be granted as a bonus by this building, if it also has {{f|SecretLab|yes|link}}. Note that if this flag is set, the secret lab loses any randomness and will always grant this InfantryType.
 
==See also==
* {{f|SecretUnit|link}}
* {{f|SecretBuilding|link}}
* [[Secret Lab System]]

Latest revision as of 22:04, 31 March 2025

For [General]

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SecretInfantry
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: InfantryTypes)
Applicable to: General


This flag specifies the InfantryTypes that can be granted as bonuses by BuildingTypes with SecretLab=yes set.

For [BuildingTypes]

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SecretInfantry
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: InfantryTypes)
Applicable to: BuildingTypes


This flag specifies a single InfantryType that should be granted as a bonus by this building, if it also has SecretLab=yes. Note that if this flag is set, the secret lab loses any randomness and will always grant this InfantryType.

See also