Jump to content

Radius: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
m 2 revisions imported
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|integer}}
|default=0
|types={{Categ|Particles}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
}}
Specifies the radius of the particle, in leptons. This is used for the 'attract and repel' section of the particle's behavioural characteristics to stop the particles 'clustering' together.
Specifies the radius of the particle, in leptons. This is used for the 'attract and repel' section of the particle's behavioural characteristics to stop the particles 'clustering' together.

Latest revision as of 22:03, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Radius
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Particles


Specifies the radius of the particle, in leptons. This is used for the 'attract and repel' section of the particle's behavioural characteristics to stop the particles 'clustering' together.