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RadialIndicatorRadius: Difference between revisions

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Latest revision as of 22:03, 31 March 2025

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Flag:
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: CloakRadiusInCells, GapRadiusInCells, SuperGapRadiusInCells, PsychicDetectionRadius, or Range of Primary
Extension Version: 0.3
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes

This flag is part of Ares. Do not use it without Ares installed.



Overrides the radius of the radial indicator for this unit or structure. Requires HasRadialIndicator=yes.

The default is determined based on the existence of other flags - specifically, it's taken from CloakRadiusInCells, GapRadiusInCells, SuperGapRadiusInCells, PsychicDetectionRadius, or the Range of Primary. Normally, if none of these exist on an object, the game won't draw a radial indicator for it - this flag remedies that.

See also