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RadarEventRotationSpeed: Difference between revisions

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|name=RadarEventRotationSpeed
|name=RadarEventRotationSpeed
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=unsigned floats
|values={{values|float}}
|special=None
|default=0
|default=0
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


The speed of radar event rectangle rotation.
The speed of radar event rectangle rotation. Higher values mean faster rotation.
 
== See Also ==
*[[RadarEventSuppressionDistances]]
*[[RadarEventVisibilityDurations]]
*[[RadarEventDurations]]
*[[FlashFrameTime]]
*[[RadarCombatFlashTime]]
*[[RadarEventMinRadius]]
*[[RadarEventSpeed]]
*[[RadarEventColorSpeed]]

Latest revision as of 22:03, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: RadarEventRotationSpeed
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0
Applicable to: General


The speed of radar event rectangle rotation. Higher values mean faster rotation.

See Also