RadLevelMax: Difference between revisions
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|values={{Values|integer}} | |values={{Values|integer}} | ||
|default=0 | |default=0 | ||
|types={{Categ|Radiation|Radiation}} | |types={{Categ|Radiation|Radiation}},{{Categ|Weapon|Weapons}} in RP 1.07 or greater | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
Latest revision as of 22:03, 31 March 2025
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| Flag: | RadLevelFactor |
| File(s): | Rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | Radiation,Weapons in RP 1.07 or greater |
Maximum radiation allowable in a cell. The cell can actually contain more radiation than you define here but it will only damage as if it had this value.





