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PsychicDamage: Difference between revisions

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{{DeeZireInclusion}}<br />
{{flag
Can be set to 'yes' or 'no' and is used to specify that this warhead causes 'psychic damage', in other words it will also affect friendly units within its area of effect. TIP: in Yuri's Revenge, any objects with ImmuneToPsionicWeapons=yes set can not be affected or targeted by this warhead.
|values={{values|boolean}}
|types={{categ|Warhead|Warheads}}
|default=0
|yr=yes
|rp=yes
}}
If set, this warhead cannot affect units with {{f|ImmuneToPsionicWeapons|yes|link}} set.<br>
Because [[BuildingTypes]] has {{f|ImmuneToPsionicWeapons|yes|link}} by default. So if you want [[BuildingTypes]] to be affected by the tag '''PsychicDamage=yes''' allows you to assign {{f|ImmuneToPsionicWeapons|no|link}} to [[BuildingTypes]] instead.

Latest revision as of 22:03, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: PsychicDamage
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: 0
Applicable to: Warheads


If set, this warhead cannot affect units with ImmuneToPsionicWeapons=yes set.
Because BuildingTypes has ImmuneToPsionicWeapons=yes by default. So if you want BuildingTypes to be affected by the tag PsychicDamage=yes allows you to assign ImmuneToPsionicWeapons=no to BuildingTypes instead.