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{{ | ==On BuildingTypes== | ||
Specifies the power | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|BuildingTypes}} | |||
|values={{Values|int}} | |||
|default=0 | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the amount of power produced or drained by this [[BuildingTypes|building]]. Positive values indicate that it produces power (e.g. a Power Plant) and negative values indicate that it uses (drains) power. | |||
==On Tiberiums== | |||
{{Flag | |||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|Tiberiums}} | |||
|values={{Values|unsigned integers}} | |||
|default=0 | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
|ra2obsolete=yes | |||
}} | |||
Specifies the amount of explosive power contained within this [[Tiberiums|Tiberium type]]. Affects the following: | |||
* Damage{{fnl|1}} dealt by [[ChainReaction|Tiberium chain reaction]] | |||
* Damage{{fnl|1}} dealt by [[TiberiumExplosive|exploding harvesters, refineries and silos]], if they contain this Tiberium type. | |||
* Damage{{fnl|1}} dealt to [[InfantryTypes|infantry]] passing over this Tiberium type, unless said infantry have {{f|TiberiumProof|yes|link}} | |||
* [[Animations]] selected from {{f|C4Warhead|link}}'s {{f|AnimList|link}} when this Tiberium explodes. See [[ChainReaction]] for more information. | |||
===Footnotes=== | |||
{{fn|1|Higher {{f|Power}} values indicate higher damage.}} | |||
==Note== | |||
*For [[RA2]] and [[YR]], the SHP file named '''POWERP''' is used to display the amount of electrical power as it increases or decreases. | |||
Latest revision as of 22:00, 31 March 2025
On BuildingTypes
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| Flag: | Power |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | BuildingTypes |
Specifies the amount of power produced or drained by this building. Positive values indicate that it produces power (e.g. a Power Plant) and negative values indicate that it uses (drains) power.
On Tiberiums
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| Flag: | Power |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | 0 |
| Applicable to: | Tiberiums |
| |
Specifies the amount of explosive power contained within this Tiberium type. Affects the following:
- Damage1 dealt by Tiberium chain reaction
- Damage1 dealt by exploding harvesters, refineries and silos, if they contain this Tiberium type.
- Damage1 dealt to infantry passing over this Tiberium type, unless said infantry have TiberiumProof=yes
- Animations selected from C4Warhead's AnimList when this Tiberium explodes. See ChainReaction for more information.
Footnotes
1 ↑ Higher Power values indicate higher damage.






