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Occupyheight: Difference between revisions

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Created page with "{{Flag |files={{Categ|ini=art}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integers}} |ts=no |fs=no |ra2=yes |yr=yes }} Occupyheight controls how high the game t..."
 
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Latest revision as of 22:00, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Occupyheight
File(s): art(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: BuildingTypes


Occupyheight controls how high the game thinks the building is for the purpose of drawing the "behind" animation on units the game perceives as being behind the building.

See also