Jump to content

NukeTakeOff: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
m 3 revisions imported
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
This specifies the animation to display when a Super Weapon with Type=MultiMissile launches. The animation must be from the [Animations] list and be defined in ART.INI.
|name=NukeTakeOff
|files={{Categ|Rules(md).ini}}
|values=Strings (names of Animations)
|default=null
|types={{FlagMoved}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with <tt>[[Type]]=MultiMissile</tt> is activated.

Latest revision as of 22:00, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: NukeTakeOff
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies an animation used as the "nuclear missile taking off" when a Super Weapon with Type=MultiMissile is activated.