MaximumQueuedObjects: Difference between revisions
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{{ | {{Flag | ||
Determines the maximum number of objects | |files={{Categ|ini=rules}} | ||
|values={{Values|integer}} | |||
|default=0 | |||
|types={{Categ|General}} | |||
|yr=yes | |||
|ra2=yes | |||
|ts=yes | |||
|fs=yes | |||
}} | |||
Determines the maximum number of objects a player can queue in the sidebar, plus one additional slot, for training; however, this does not apply to [[BuildingTypes]]. | |||
Latest revision as of 21:57, 31 March 2025
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| Flag: | MaximumQueuedObjects |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | General |
Determines the maximum number of objects a player can queue in the sidebar, plus one additional slot, for training; however, this does not apply to BuildingTypes.





