LoopStart: Difference between revisions
Appearance
en>Nighthawk200 m Template updated |
m 3 revisions imported |
||
| (One intermediate revision by one other user not shown) | |||
| Line 13: | Line 13: | ||
}} | }} | ||
Specifies the 0-based starting frame of this animation's loop for all but the first iteration of the loop. See [[Animation Looping]] | Specifies the 0-based starting frame of this animation's loop for all but the first iteration of the loop. | ||
Within the Loop, if {{t|LoopStart}} + 1 > {{tt|LoopEnd}}, then the frame defined by {{tt|LoopStart}} will be used once before entering the next level of the loop. | |||
After the Loop ends, if {{tt|LoopStart}} + 1 > {{tt|Start}} + {{tt|End}}, then the frame defined by {{tt|LoopStart}} will be used once and then the animation will end directly. | |||
== See Also == | |||
[[Animation Looping]] | |||
Latest revision as of 21:56, 31 March 2025
|
|
|
|
|
|
| Flag: | LoopStart |
| File(s): | Art(md).ini |
| Values: | Unsigned integers |
| Default: | 0 |
| Applicable to: | Animations |
Specifies the 0-based starting frame of this animation's loop for all but the first iteration of the loop.
Within the Loop, if + 1 > LoopEnd, then the frame defined by LoopStart will be used once before entering the next level of the loop.
After the Loop ends, if LoopStart + 1 > Start + End, then the frame defined by LoopStart will be used once and then the animation will end directly.





