LineTrailColorOverride: Difference between revisions
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{{ | {{Flag | ||
Defines the color of missile line trails in 24-bit R,G,B format. | |name={{PAGENAME}} | ||
|files={{Categ|ini=art}} | |||
|types={{Categ|AudioVisual}} | |||
|values={{values|color}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Defines the color of missile line trails in 24-bit R,G,B format. | |||
Westwood said ''"For use in maps only! Leave this at 0,0,0 in Rules.INI."'' | |||
But the tests didn't encounter any issues, and it seems that it wasn't really used anywhere before {{ra2}}. | |||
==See Also== | |||
*[[UseLineTrail]] | |||
*[[LineTrailColor]] | |||
*[[LineTrailColorDecrement]] | |||
Latest revision as of 21:56, 31 March 2025
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| Flag: | LineTrailColorOverride |
| File(s): | art(md).ini |
| Values: | Colors: R,G,B format |
| Applicable to: | AudioVisual |
Defines the color of missile line trails in 24-bit R,G,B format.
Westwood said "For use in maps only! Leave this at 0,0,0 in Rules.INI."
But the tests didn't encounter any issues, and it seems that it wasn't really used anywhere before Red Alert 2.





