LightRedTint: Difference between revisions
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Latest revision as of 21:56, 31 March 2025
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| Flag: | LightRedTint |
| File(s): | rules(md).ini |
| Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
| Default: | 1.0 |
| Applicable to: | BuildingTypes |
Specifies the amount of red light emitted by this BuildingType if it emits light (i.e. its LightIntensity is greater than the default value of 0). Defaults to 1.0.
Note
- Invisible=yes,InvisibleInGame=yes,CloakGenerator=yes will not block the glow generated.





