IsVeinhole: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' and specifies that this terrain object generates Veins. It is not known if the Vein logic works in Red Alert 2 as it remains residual from Tiberian Sun. | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool}} | |||
|default=no | |||
|types={{categ|TerrainTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Can be set to ''' 'yes' ''' or ''' 'no' ''' and specifies that this terrain object generates Veins. It is not known if the Vein logic works in [[Red Alert 2]] as it remains residual from [[Tiberian Sun]].<br> | |||
==Note== | |||
<i>''' "It is not known if the Vein logic works in [[Red Alert 2]] as it remains residual from [[Tiberian Sun]]" '''.</i><br> | |||
This logic still works in [[RA2]],[[YR]] | |||
This tag allows [[TechnoTypes]] to attack [[ TerrainTypes]] without forcing them to attack (by pressing Hold down '''Ctrl'''), even if the weapon doesn't have a tag {{f|TerrainFire|yes|link}}. | |||
(Work even though The weapon's warhead does not have a tag. {{f|Wood|yes|link}},{{f|Wall|yes|link}}).<br> | |||
Disable [[IsAnimated]] even if set to ''' 'yes' '''. | |||
Latest revision as of 21:51, 31 March 2025
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| Flag: | IsVeinhole |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | TerrainTypes |
Can be set to 'yes' or 'no' and specifies that this terrain object generates Veins. It is not known if the Vein logic works in Red Alert 2 as it remains residual from Tiberian Sun.
Note
"It is not known if the Vein logic works in Red Alert 2 as it remains residual from Tiberian Sun" .
This logic still works in RA2,YR
This tag allows TechnoTypes to attack TerrainTypes without forcing them to attack (by pressing Hold down Ctrl), even if the weapon doesn't have a tag TerrainFire=yes.
(Work even though The weapon's warhead does not have a tag. Wood=yes,Wall=yes).
Disable IsAnimated even if set to 'yes' .





