<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://modenc2.markjfox.net/history/SurvivorDivisor?feed=atom</id>
	<title>SurvivorDivisor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/SurvivorDivisor?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/history/SurvivorDivisor"/>
	<updated>2026-04-18T21:36:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20915&amp;oldid=prev</id>
		<title>MarkJFox: 3 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20915&amp;oldid=prev"/>
		<updated>2025-03-31T20:06:08Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:06, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MarkJFox</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20914&amp;oldid=prev</id>
		<title>en&gt;001010011100101110: Also destroyed.</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20914&amp;oldid=prev"/>
		<updated>2011-08-07T05:20:31Z</updated>

		<summary type="html">&lt;p&gt;Also destroyed.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:20, 7 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defines the divider of the value of the {{f|SurvivorRate|link}}= flag to determine the amount of infantry ejecting from a sold building. For example, if the {{f|SurvivorRate|link}} is set to &quot;0.1&quot; and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold structure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defines the divider of the value of the {{f|SurvivorRate|link}}= flag to determine the amount of infantry ejecting from a sold &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or destroyed &lt;/ins&gt;building. For example, if the {{f|SurvivorRate|link}} is set to &quot;0.1&quot; and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or destroyed &lt;/ins&gt;structure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>en&gt;001010011100101110</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20913&amp;oldid=prev</id>
		<title>en&gt;EvilRenegade: Replacing Template:TTL with Template:F.</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20913&amp;oldid=prev"/>
		<updated>2009-11-27T08:36:52Z</updated>

		<summary type="html">&lt;p&gt;Replacing &lt;a href=&quot;/edit/Template:TTL?redlink=1&quot; class=&quot;new&quot; title=&quot;Template:TTL (page does not exist)&quot;&gt;Template:TTL&lt;/a&gt; with &lt;a href=&quot;/Template:F&quot; title=&quot;Template:F&quot;&gt;Template:F&lt;/a&gt;.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:36, 27 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defines the divider of the value of the {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TTL&lt;/del&gt;|SurvivorRate}}= flag to determine the amount of infantry ejecting from a sold building. For example, if the {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TTL&lt;/del&gt;|SurvivorRate}} is set to &quot;0.1&quot; and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold structure.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defines the divider of the value of the {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;f&lt;/ins&gt;|SurvivorRate&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|link&lt;/ins&gt;}}= flag to determine the amount of infantry ejecting from a sold building. For example, if the {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;f&lt;/ins&gt;|SurvivorRate&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|link&lt;/ins&gt;}} is set to &quot;0.1&quot; and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold structure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>en&gt;EvilRenegade</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20912&amp;oldid=prev</id>
		<title>en&gt;Crimsonum: this flag had no page</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SurvivorDivisor&amp;diff=20912&amp;oldid=prev"/>
		<updated>2008-10-05T10:30:55Z</updated>

		<summary type="html">&lt;p&gt;this flag had no page&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Flag&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|files={{Categ|rules(md).ini}}&lt;br /&gt;
|values={{values|unsigned integers}}&lt;br /&gt;
|types={{Categ|General}}&lt;br /&gt;
|ra=yes&lt;br /&gt;
|cs=yes&lt;br /&gt;
|am=yes&lt;br /&gt;
|ts=yes&lt;br /&gt;
|fs=yes&lt;br /&gt;
|ets=yes&lt;br /&gt;
|ra2=yes&lt;br /&gt;
|yr=yes&lt;br /&gt;
|rp=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Defines the divider of the value of the {{TTL|SurvivorRate}}= flag to determine the amount of infantry ejecting from a sold building. For example, if the {{TTL|SurvivorRate}} is set to &amp;quot;0.1&amp;quot; and the cost of the sold building was 1000, the player would receive 1000 x 0.1 = 100 worth of infantry. That amount is divided with SurvivorDivisor (which is set to 100 in our example), so in the end, the player gets 100 / 100 = 1 soldier from the sold structure.&lt;/div&gt;</summary>
		<author><name>en&gt;Crimsonum</name></author>
	</entry>
</feed>