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	<id>https://modenc2.markjfox.net/history/Seed?feed=atom</id>
	<title>Seed - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/Seed?feed=atom"/>
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	<updated>2026-10-24T06:04:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Seed&amp;diff=19617&amp;oldid=prev</id>
		<title>MarkJFox: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Seed&amp;diff=19617&amp;oldid=prev"/>
		<updated>2025-03-31T20:04:08Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:04, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MarkJFox</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Seed&amp;diff=19616&amp;oldid=prev</id>
		<title>en&gt;DCoder at 15:52, 5 May 2006</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Seed&amp;diff=19616&amp;oldid=prev"/>
		<updated>2006-05-05T15:52:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DeeZireInclusion}}&amp;lt;br /&amp;gt;&lt;br /&gt;
A random number between 1 and 65535 which is used as the randomizer seed when determining how much water there should be and what &amp;#039;shape&amp;#039; it should form (either a river or a lake). Changing this number can have quite an effect on the map, and its this value which will dramatically alter how the map appears. Creation of a Random Map is based on a random fractal generation process (as this closely reflects a model of some natural life processes). For information, here�s the process used for the code to create a random map - note that the placement of water is early in the process, which explains the significance attached to adjusting the Seed= value;-&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
- Initialize the Random Map&amp;lt;br /&amp;gt;&lt;br /&gt;
- Seed Water&amp;lt;br /&amp;gt;&lt;br /&gt;
- Initialize Regions&amp;lt;br /&amp;gt;&lt;br /&gt;
- Make Regions&amp;lt;br /&amp;gt;&lt;br /&gt;
- Recalculate Cell Attributes&amp;lt;br /&amp;gt;&lt;br /&gt;
- Create Starting Points&amp;lt;br /&amp;gt;&lt;br /&gt;
- Add Tech Buildings&amp;lt;br /&amp;gt;&lt;br /&gt;
- Create Ore&amp;lt;br /&amp;gt;&lt;br /&gt;
- Create Hills&amp;lt;br /&amp;gt;&lt;br /&gt;
- Create LATs, Rocks and Terrain items&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cleanup&amp;lt;br /&amp;gt;&lt;br /&gt;
- Compute Preview&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You cannot set this in the Random Map Generator - it derives this value itself.&lt;/div&gt;</summary>
		<author><name>en&gt;DCoder</name></author>
	</entry>
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