<?xml version="1.0"?>
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	<id>https://modenc2.markjfox.net/history/SW.VirtualCharg?feed=atom</id>
	<title>SW.VirtualCharg - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/SW.VirtualCharg?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/history/SW.VirtualCharg"/>
	<updated>2026-06-06T10:21:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SW.VirtualCharg&amp;diff=19392&amp;oldid=prev</id>
		<title>MarkJFox: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SW.VirtualCharg&amp;diff=19392&amp;oldid=prev"/>
		<updated>2025-03-31T20:03:58Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:03, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MarkJFox</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SW.VirtualCharg&amp;diff=19391&amp;oldid=prev</id>
		<title>en&gt;Testid123: Created page with &quot;{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|SuperWeaponTypes}} |ares=yes |aresflag=yes }} Once the super weapon...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SW.VirtualCharg&amp;diff=19391&amp;oldid=prev"/>
		<updated>2024-08-20T13:31:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|SuperWeaponTypes}} |ares=yes |aresflag=yes }} Once the super weapon...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Flag&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|files={{Categ|Rules(md).ini}}&lt;br /&gt;
|values={{Values|bool}}&lt;br /&gt;
|default=no&lt;br /&gt;
|types={{categ|SuperWeaponTypes}}&lt;br /&gt;
|ares=yes&lt;br /&gt;
|aresflag=yes&lt;br /&gt;
}}&lt;br /&gt;
Once the super weapon becomes available, it will charge continuously, even if the the owning player loses all buildings that provide it. The super weapon will continue to charge in the background or outside the map. When the cameo is removed and added again, the super weapon will appear with the cameo charge already partially progressed instead of restarting to charge.&lt;/div&gt;</summary>
		<author><name>en&gt;Testid123</name></author>
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