<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://modenc2.markjfox.net/history/SOUNDCHECK?feed=atom</id>
	<title>SOUNDCHECK - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/SOUNDCHECK?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/history/SOUNDCHECK"/>
	<updated>2026-08-27T05:43:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=28176&amp;oldid=prev</id>
		<title>ATHSE at 12:35, 13 April 2025</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=28176&amp;oldid=prev"/>
		<updated>2025-04-13T12:35:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:35, 13 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx (located in language.mix -&amp;gt; audio.mix) to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx (located in language.mix -&amp;gt; audio.mix) to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using SOUNDCHECK, all three specified &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inis&lt;/del&gt;, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using SOUNDCHECK, all three specified &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;INIs&lt;/ins&gt;, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure SOUNDCHECK to run correctly, and read the right files, the sndcheck.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure SOUNDCHECK to run correctly, and read the right files, the sndcheck.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27701&amp;oldid=prev</id>
		<title>ATHSE at 06:18, 6 April 2025</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27701&amp;oldid=prev"/>
		<updated>2025-04-06T06:18:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:18, 6 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|yr=yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|yr=yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx (located in language.mix) to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx (located in language&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.mix -&amp;gt; audio&lt;/ins&gt;.mix) to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using SOUNDCHECK, all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using SOUNDCHECK, all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27700&amp;oldid=prev</id>
		<title>ATHSE: location</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27700&amp;oldid=prev"/>
		<updated>2025-04-06T06:17:46Z</updated>

		<summary type="html">&lt;p&gt;location&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:17, 6 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|yr=yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|yr=yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;language.mix to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(located in &lt;/ins&gt;language.mix&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using SOUNDCHECK, all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using SOUNDCHECK, all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27699&amp;oldid=prev</id>
		<title>ATHSE: link</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27699&amp;oldid=prev"/>
		<updated>2025-04-06T06:16:54Z</updated>

		<summary type="html">&lt;p&gt;link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:16, 6 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.ppmforums.com/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;623603&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aicheck&lt;/del&gt;-a-script-for-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extensively&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;analyzing&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rulesartaiini&lt;/del&gt;/ Latest download at PPM]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.ppmforums.com/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;topic&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;68094&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soundcheck&lt;/ins&gt;-a-script&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-to-check&lt;/ins&gt;-for-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mistakes-related-to-sounds&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rulesartsoundini&lt;/ins&gt;/ Latest download at PPM]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://platform.activestate.com/ActiveState/ActiveTcl-8.6/ ActiveTCL Runtime downloads (free registration)]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://platform.activestate.com/ActiveState/ActiveTcl-8.6/ ActiveTCL Runtime downloads (free registration)]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tools]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Tools]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27698&amp;oldid=prev</id>
		<title>ATHSE: Created page with &quot;{{Guideheader |ra2=yes |yr=yes }} SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx from language.mix to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sn...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=SOUNDCHECK&amp;diff=27698&amp;oldid=prev"/>
		<updated>2025-04-06T06:16:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Guideheader |ra2=yes |yr=yes }} SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx from language.mix to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sn...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Guideheader&lt;br /&gt;
|ra2=yes&lt;br /&gt;
|yr=yes&lt;br /&gt;
}}&lt;br /&gt;
SOUNDCHECK is an audio cross-checker script for {{ra2}} and {{yr}} mods, that tries to figure out what sounds are used, what sounds are present in the game/mod, and then shows the results of thost scans. It examines {{ini|rules}}, {{ini|art}}, and {{ini|sound}}, although optionally will load audio.idx from language.mix to discover if there are stray or missing waves within audio.bag. It is run via a batchfile on Windows, and creates a sndcheck.log file with the results of that examination, which will open upon completion. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before using SOUNDCHECK, all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where SOUNDCHECK should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
To configure SOUNDCHECK to run correctly, and read the right files, the sndcheck.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SOUNDCHECK does not modify the source files in any way.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://www.ppmforums.com/post-623603/aicheck-a-script-for-extensively-analyzing-rulesartaiini/ Latest download at PPM]&lt;br /&gt;
* [https://platform.activestate.com/ActiveState/ActiveTcl-8.6/ ActiveTCL Runtime downloads (free registration)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
</feed>