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	<id>https://modenc2.markjfox.net/history/Occupyheight?feed=atom</id>
	<title>Occupyheight - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/Occupyheight?feed=atom"/>
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	<updated>2026-04-19T03:53:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Occupyheight&amp;diff=17426&amp;oldid=prev</id>
		<title>MarkJFox: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Occupyheight&amp;diff=17426&amp;oldid=prev"/>
		<updated>2025-03-31T20:00:17Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:00, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MarkJFox</name></author>
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	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Occupyheight&amp;diff=17425&amp;oldid=prev</id>
		<title>en&gt;McPwny: Created page with &quot;{{Flag |files={{Categ|ini=art}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integers}} |ts=no |fs=no |ra2=yes |yr=yes }} Occupyheight controls how high the game t...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Occupyheight&amp;diff=17425&amp;oldid=prev"/>
		<updated>2022-01-20T05:09:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Flag |files={{Categ|ini=art}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integers}} |ts=no |fs=no |ra2=yes |yr=yes }} Occupyheight controls how high the game t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Flag&lt;br /&gt;
|files={{Categ|ini=art}}&lt;br /&gt;
|types={{Categ|BuildingTypes}}&lt;br /&gt;
|values={{values|unsigned integers}}&lt;br /&gt;
|ts=no&lt;br /&gt;
|fs=no&lt;br /&gt;
|ra2=yes&lt;br /&gt;
|yr=yes&lt;br /&gt;
}}&lt;br /&gt;
Occupyheight controls how high the game thinks the building is for the purpose of drawing the &amp;quot;behind&amp;quot; animation on units the game perceives as being behind the building.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Height]]&lt;/div&gt;</summary>
		<author><name>en&gt;McPwny</name></author>
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