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	<id>https://modenc2.markjfox.net/history/Mission_Control?feed=atom</id>
	<title>Mission Control - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/Mission_Control?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/history/Mission_Control"/>
	<updated>2026-06-06T03:25:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16762&amp;oldid=prev</id>
		<title>MarkJFox: 3 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16762&amp;oldid=prev"/>
		<updated>2025-03-31T19:59:32Z</updated>

		<summary type="html">&lt;p&gt;3 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:59, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MarkJFox</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16761&amp;oldid=prev</id>
		<title>en&gt;Crimsonum at 17:47, 8 June 2023</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16761&amp;oldid=prev"/>
		<updated>2023-06-08T17:47:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:47, 8 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l208&quot;&gt;Line 208:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 208:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{N}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{N}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Y}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|{{Y}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Function unknown&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Used by units when entering a [[Grinding|grinder]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>en&gt;Crimsonum</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16760&amp;oldid=prev</id>
		<title>en&gt;Crimsonum: Updated</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16760&amp;oldid=prev"/>
		<updated>2023-06-08T15:33:27Z</updated>

		<summary type="html">&lt;p&gt;Updated&lt;/p&gt;
&lt;a href=&quot;https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;amp;diff=16760&amp;amp;oldid=16759&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>en&gt;Crimsonum</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16759&amp;oldid=prev</id>
		<title>en&gt;Nighthawk200: Well, since it was absent...</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Mission_Control&amp;diff=16759&amp;oldid=prev"/>
		<updated>2008-06-14T16:21:39Z</updated>

		<summary type="html">&lt;p&gt;Well, since it was absent...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This section in &amp;lt;tt&amp;gt;[[rulesmd.ini|rules(md).ini]]&amp;lt;/tt&amp;gt; specified behavioural characteristics of objects engaged in missions. These &amp;#039;missions&amp;#039; are not singleplayer campaign missions or anything like that. A mission in this sense is something like &amp;#039;Attack&amp;#039;, or &amp;#039;Area Guard&amp;#039; or &amp;#039;Harvest&amp;#039;. Something that the computer performs automatically.&lt;br /&gt;
&lt;br /&gt;
Most mission behaviour is hardcoded into the EXE file, but a few values can be overridden in each mission&amp;#039;s section in the &amp;lt;tt&amp;gt;[[rulesmd.ini|rules(md).ini]]&amp;lt;/tt&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
New missions cannot be added, and conversely you should not remove any either. There are quite a few within the section, some are unused. Some new missions have been added in {{ra2}} and {{yr}}. This has been noted in the table. Here are all missions contained within the Mission Control section, in the order they appear in the INI:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;4&amp;quot; class=&amp;quot;table_descrowdesccol&amp;quot;&lt;br /&gt;
!&amp;lt;b&amp;gt;Mission Name&amp;lt;/b&amp;gt;&lt;br /&gt;
!&amp;lt;b&amp;gt;Function / Objective&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Sleep&lt;br /&gt;
|Unit basically plays dead.&lt;br /&gt;
|-&lt;br /&gt;
|Harmless&lt;br /&gt;
|Unit will not return fire, and is not considered a threat by the AI.&lt;br /&gt;
|-&lt;br /&gt;
|Sticky&lt;br /&gt;
|Operates like Guard mode, but the unit will not move from its current location.&lt;br /&gt;
|-&lt;br /&gt;
|Attack&lt;br /&gt;
|Attack mission used by team logic.&lt;br /&gt;
|-&lt;br /&gt;
|Move&lt;br /&gt;
|Move to a destination. Simple as that.&lt;br /&gt;
|-&lt;br /&gt;
|Patrol&lt;br /&gt;
|Patrol a series of waypoints. Used by units in a waypoint loop.&lt;br /&gt;
|-&lt;br /&gt;
|QMove&lt;br /&gt;
|Queued Move. Similar to move, but only used when all other queued moves have been carried out.&lt;br /&gt;
|-&lt;br /&gt;
|Retreat&lt;br /&gt;
|Run away. The INI states that the unit may leave the map too.&lt;br /&gt;
|-&lt;br /&gt;
|Guard&lt;br /&gt;
|Engage any enemy that enters weapons range. The defending unit may follow the aggressor.&lt;br /&gt;
|-&lt;br /&gt;
|Enter&lt;br /&gt;
|Enter a building or transport.&lt;br /&gt;
|-&lt;br /&gt;
|Eaten [[Image:ra2small.png]]{{yro}}&lt;br /&gt;
|Function unknown.&lt;br /&gt;
|-&lt;br /&gt;
|Capture&lt;br /&gt;
|Mission used whenever an Engineer unit enters something.&lt;br /&gt;
|-&lt;br /&gt;
|Harvest&lt;br /&gt;
|Automatic mission used by harvester units. Collect ore, dump it, repeat.&lt;br /&gt;
|-&lt;br /&gt;
|Area Guard&lt;br /&gt;
|Guard the general area around the unit.&lt;br /&gt;
|-&lt;br /&gt;
|Return&lt;br /&gt;
|An unused mission.&lt;br /&gt;
|-&lt;br /&gt;
|Stop&lt;br /&gt;
|Halt! Basically, the unit will cease firing and moving whenever it can.&lt;br /&gt;
|-&lt;br /&gt;
|Ambush&lt;br /&gt;
|An unused mission.&lt;br /&gt;
|-&lt;br /&gt;
|Hunt&lt;br /&gt;
|Seek out and attack enemy units.&lt;br /&gt;
|-&lt;br /&gt;
|Unload&lt;br /&gt;
|Unloading cargo, e.g. an APC unloading passengers.&lt;br /&gt;
|-&lt;br /&gt;
|Sabotage&lt;br /&gt;
|C4 mission.&lt;br /&gt;
|-&lt;br /&gt;
|Construction&lt;br /&gt;
|Mission used by buildings when they are initially placed.&lt;br /&gt;
|-&lt;br /&gt;
|Selling&lt;br /&gt;
|Mission used by buildings during deconstruction, i.e. when they&amp;#039;re sold.&lt;br /&gt;
|-&lt;br /&gt;
|Repair&lt;br /&gt;
|Used by the Service Depot to repair the docked unit.&lt;br /&gt;
|-&lt;br /&gt;
|Rescue&lt;br /&gt;
|A special override mission. Perhaps used if a critical unit is in danger.&lt;br /&gt;
|-&lt;br /&gt;
|Missile&lt;br /&gt;
|Used by a Nuke Silo when it is firing.&lt;br /&gt;
|-&lt;br /&gt;
|Open&lt;br /&gt;
|Gate structure operation.&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Rules(md).ini Sections]]&lt;/div&gt;</summary>
		<author><name>en&gt;Nighthawk200</name></author>
	</entry>
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