<?xml version="1.0"?>
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	<id>https://modenc2.markjfox.net/history/MISTEST?feed=atom</id>
	<title>MISTEST - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/MISTEST?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/history/MISTEST"/>
	<updated>2026-09-22T17:14:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=28175&amp;oldid=prev</id>
		<title>ATHSE at 12:33, 13 April 2025</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=28175&amp;oldid=prev"/>
		<updated>2025-04-13T12:33:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:33, 13 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST doesn&#039;t do any error checking of the game/mod INIs, and is only using them for reference to understand what is or isn&#039;t valid within the map. For error checking the INIs you&#039;ll want to use [[AICHECK]]. MISTEST also does not check the terrain or [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overlays&lt;/del&gt;]] in any way, that&#039;s left to the map editors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST doesn&#039;t do any error checking of the game/mod INIs, and is only using them for reference to understand what is or isn&#039;t valid within the map. For error checking the INIs you&#039;ll want to use [[AICHECK]]. MISTEST also does not check the terrain or [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;OverlayTypes&lt;/ins&gt;]] in any way, that&#039;s left to the map editors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=28174&amp;oldid=prev</id>
		<title>ATHSE at 12:32, 13 April 2025</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=28174&amp;oldid=prev"/>
		<updated>2025-04-13T12:32:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:32, 13 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, it is equally useful to test multiplayer maps. Ambient effects often have minor errors it can find like a missing value, as well as more basic things like invalid pre-placed [[TechnoTypes]], or objects outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, it is equally useful to test multiplayer maps. Ambient effects often have minor errors it can find like a missing value, as well as more basic things like invalid pre-placed [[TechnoTypes]], or objects outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST, all specified &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inis&lt;/del&gt;, have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST, all specified &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;INIs&lt;/ins&gt;, have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST doesn&#039;t do any error checking of the game/mod &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inis&lt;/del&gt;, and is only using them for reference to understand what is or isn&#039;t valid within the map. For error checking the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inis &lt;/del&gt;you&#039;ll want to use [[AICHECK]]. MISTEST also does not check the terrain or [[Overlays]] in any way, that&#039;s left to the map editors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST doesn&#039;t do any error checking of the game/mod &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;INIs&lt;/ins&gt;, and is only using them for reference to understand what is or isn&#039;t valid within the map. For error checking the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;INIs &lt;/ins&gt;you&#039;ll want to use [[AICHECK]]. MISTEST also does not check the terrain or [[Overlays]] in any way, that&#039;s left to the map editors.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27729&amp;oldid=prev</id>
		<title>ATHSE: leftovers</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27729&amp;oldid=prev"/>
		<updated>2025-04-06T17:23:07Z</updated>

		<summary type="html">&lt;p&gt;leftovers&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:23, 6 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, it is equally useful to test multiplayer maps. Ambient effects often have minor errors it can find like a missing value, as well as more basic things like invalid pre-placed [[TechnoTypes]], or objects outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, it is equally useful to test multiplayer maps. Ambient effects often have minor errors it can find like a missing value, as well as more basic things like invalid pre-placed [[TechnoTypes]], or objects outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST, all &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;three &lt;/del&gt;specified inis, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and ideally the audio.idx &lt;/del&gt;have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST, all specified inis, have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27728&amp;oldid=prev</id>
		<title>ATHSE: typo</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27728&amp;oldid=prev"/>
		<updated>2025-04-06T17:17:09Z</updated>

		<summary type="html">&lt;p&gt;typo&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:17, 6 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, it is equally useful to test multiplayer maps. Ambient effects often have minor errors it can find like a missing value, as well as more basic things like invalid pre-placed [[TechnoTypes]], or objects outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, it is equally useful to test multiplayer maps. Ambient effects often have minor errors it can find like a missing value, as well as more basic things like invalid pre-placed [[TechnoTypes]], or objects outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST , all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST, all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27727&amp;oldid=prev</id>
		<title>ATHSE: moar</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27727&amp;oldid=prev"/>
		<updated>2025-04-06T17:16:01Z</updated>

		<summary type="html">&lt;p&gt;moar&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:16, 6 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|yr=yes&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|yr=yes&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &#039;missions&#039; only, multiplayer maps &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using ambient &lt;/del&gt;effects often have errors it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;find, as well as more basic things like invalid &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buildings&lt;/del&gt;, or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trees &lt;/del&gt;outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &#039;missions&#039; only, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is equally useful to test &lt;/ins&gt;multiplayer maps&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Ambient &lt;/ins&gt;effects often have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minor &lt;/ins&gt;errors it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can &lt;/ins&gt;find &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like a missing value&lt;/ins&gt;, as well as more basic things like invalid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pre-placed [[TechnoTypes]]&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;objects &lt;/ins&gt;outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST , all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before using MISTEST , all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST doesn&#039;t do any error checking of the game/mod inis, and is only using them for reference to understand what is or isn&#039;t valid within the map. For error checking the inis you&#039;ll want to use [[AICHECK]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MISTEST doesn&#039;t do any error checking of the game/mod inis, and is only using them for reference to understand what is or isn&#039;t valid within the map. For error checking the inis you&#039;ll want to use [[AICHECK]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. MISTEST also does not check the terrain or [[Overlays]] in any way, that&#039;s left to the map editors&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27726&amp;oldid=prev</id>
		<title>ATHSE: Created page with &quot;{{Guideheader |ra2=yes |yr=yes }} MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &#039;missions&#039; only, multiplayer maps using ambient effects often have errors it will find, as well as more basic things like invalid buildings, or trees outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run vi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=MISTEST&amp;diff=27726&amp;oldid=prev"/>
		<updated>2025-04-06T17:11:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Guideheader |ra2=yes |yr=yes }} MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, multiplayer maps using ambient effects often have errors it will find, as well as more basic things like invalid buildings, or trees outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run vi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Guideheader&lt;br /&gt;
|ra2=yes&lt;br /&gt;
|yr=yes&lt;br /&gt;
}}&lt;br /&gt;
MISTEST (aka Mission Tester) is a script for checking objects and scripting within maps made for {{ra2}} and {{yr}}. Although the name implies it tests &amp;#039;missions&amp;#039; only, multiplayer maps using ambient effects often have errors it will find, as well as more basic things like invalid buildings, or trees outside the usable map area. It examines {{ini|rules}}, {{ini|art}}, {{ini|ai}}, and {{ini|sound}}, along with the map itself. It is run via dragging-and-dropping a map onto the included batchfile on Windows, and creates a mission.log file with the results. Make sure to associate log files with your preferred text editor.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before using MISTEST , all three specified inis, and ideally the audio.idx have to be extracted to the game directory, where MISTEST should also be extracted, with the correct read/write permissions. A copy of the TCL runtimes (version 8.3+) have to be installed, available through Activestate, link below.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
To configure MISTEST to run correctly, and read the right files, the mistest.tcl will have to be edited to manually set the path for the game, the specific filenames used by the mod, and possibly toggle the optional warnings. Pay close attention to the &amp;#039;ra2dir&amp;#039; example path, TCL doesn&amp;#039;t support backslash for path navigation, it uses the UNIX system of forwardslash. On a side note, the logging can be set to append rather than overwrite, allowing a user to drag-and-drop a sequence of maps to check (one at a time) and all their results will be added with identifiers to the log.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MISTEST doesn&amp;#039;t do any error checking of the game/mod inis, and is only using them for reference to understand what is or isn&amp;#039;t valid within the map. For error checking the inis you&amp;#039;ll want to use [[AICHECK]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* [https://www.ppmforums.com/topic-68090/mistest-a-script-to-test-mission-map-code-and-check-map-objects-for-errors/ Latest download at PPM]&lt;br /&gt;
* [https://platform.activestate.com/ActiveState/ActiveTcl-8.6/ ActiveTCL Runtime downloads (free registration)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>ATHSE</name></author>
	</entry>
</feed>