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	<id>https://modenc2.markjfox.net/history/Bunker_Barracks_Evacuation_Issues?feed=atom</id>
	<title>Bunker Barracks Evacuation Issues - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/history/Bunker_Barracks_Evacuation_Issues?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/history/Bunker_Barracks_Evacuation_Issues"/>
	<updated>2026-04-18T17:27:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2986&amp;oldid=prev</id>
		<title>MarkJFox: 6 revisions imported</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2986&amp;oldid=prev"/>
		<updated>2025-03-31T18:55:37Z</updated>

		<summary type="html">&lt;p&gt;6 revisions imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:55, 31 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>MarkJFox</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2985&amp;oldid=prev</id>
		<title>en&gt;Gordon-creAtive: Reverted edits by Gordon-creAtive (Talk) to last revision by Vinifera7</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2985&amp;oldid=prev"/>
		<updated>2010-08-06T09:41:45Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/Special:Contributions/Gordon-creAtive&quot; title=&quot;Special:Contributions/Gordon-creAtive&quot;&gt;Gordon-creAtive&lt;/a&gt; (&lt;a href=&quot;/edit/User_talk:Gordon-creAtive?redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Gordon-creAtive (page does not exist)&quot;&gt;Talk&lt;/a&gt;) to last revision by &lt;a href=&quot;/edit/User:Vinifera7?redlink=1&quot; class=&quot;new&quot; title=&quot;User:Vinifera7 (page does not exist)&quot;&gt;Vinifera7&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:41, 6 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no way to remedy this, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no way to remedy this, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:General Editing Information]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:General Editing Information&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]][[Category:Coding Ambiguity&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>en&gt;Gordon-creAtive</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2984&amp;oldid=prev</id>
		<title>en&gt;Gordon-creAtive: Removing Category:Coding Ambiguity</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2984&amp;oldid=prev"/>
		<updated>2010-08-06T09:34:30Z</updated>

		<summary type="html">&lt;p&gt;Removing Category:Coding Ambiguity&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:34, 6 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no way to remedy this, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no way to remedy this, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:General Editing Information&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]][[Category:Coding Ambiguity&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:General Editing Information]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>en&gt;Gordon-creAtive</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2983&amp;oldid=prev</id>
		<title>en&gt;Gordon-creAtive: moved Bunker Barracks Cannot Evacuate to Bunker Barracks Evacuation Issues:&amp;#32;The &quot;Coding Ambiguity&quot; category doesn&#039;t make much sense with only one page in it, so I&#039;m taking steps to add it to &quot;General Editing Information&quot;</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2983&amp;oldid=prev"/>
		<updated>2010-08-06T09:34:02Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/edit/Bunker_Barracks_Cannot_Evacuate?redlink=1&quot; class=&quot;new&quot; title=&quot;Bunker Barracks Cannot Evacuate (page does not exist)&quot;&gt;Bunker Barracks Cannot Evacuate&lt;/a&gt; to &lt;a href=&quot;/Bunker_Barracks_Evacuation_Issues&quot; title=&quot;Bunker Barracks Evacuation Issues&quot;&gt;Bunker Barracks Evacuation Issues&lt;/a&gt;: The &amp;quot;Coding Ambiguity&amp;quot; category doesn&amp;#039;t make much sense with only one page in it, so I&amp;#039;m taking steps to add it to &amp;quot;General Editing Information&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:34, 6 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>en&gt;Gordon-creAtive</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2982&amp;oldid=prev</id>
		<title>en&gt;Vinifera7: updated...</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2982&amp;oldid=prev"/>
		<updated>2006-08-21T23:15:38Z</updated>

		<summary type="html">&lt;p&gt;updated...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:15, 22 August 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This article talks about a Bunker Barracks, however any &amp;lt;tt&amp;gt;[[Factory]]&amp;lt;/tt&amp;gt; structure, including Construction Yards, War Factories, and Airfields suffer from the same problem.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This article talks about a Bunker Barracks, however any &amp;lt;tt&amp;gt;[[Factory]]&amp;lt;/tt&amp;gt; structure, including Construction Yards, War Factories, and Airfields suffer from the same problem.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have ever tried to add the functionality of an infantry bunker (see: [[Bunkers]]) to a Barracks, you may have noticed difficulty in evacuating it (ordering the infantry out). Because more than one Barracks can be constructed but infantry can only be produced from one of them, {{Ra2}} uses the &quot;Primary Factory&quot; system. To set a non-primary Barracks to the primary one so that infantry will be produced from it, the player selects the Barracks and then clicks on it once the deploy cursor appears. However, the same action is also used to evacuate a garrisoned structure. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bug &lt;/del&gt;is another case of coding ambiguity, in which the game [[engine]] is confused about which action it should take. In this case, a primary Barracks will not be able to be evacuated, while a non-primary Barracks will be evacuated whenever it it set as primary, regardless of the player&#039;s intention.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have ever tried to add the functionality of an infantry bunker (see: [[Bunkers]]) to a Barracks, you may have noticed difficulty in evacuating it (ordering the infantry out). Because more than one Barracks can be constructed but infantry can only be produced from one of them, {{Ra2}} uses the &quot;Primary Factory&quot; system. To set a non-primary Barracks to the primary one so that infantry will be produced from it, the player selects the Barracks and then clicks on it once the deploy cursor appears. However, the same action is also used to evacuate a garrisoned structure. This is another case of coding ambiguity, in which the game [[engine]] is confused about which action it should take. In this case, a primary Barracks will not be able to be evacuated, while a non-primary Barracks will be evacuated whenever it it set as primary, regardless of the player&#039;s intention.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no remedy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bug&lt;/del&gt;, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way to &lt;/ins&gt;remedy this, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bugs and Errors&lt;/del&gt;]][[Category:Coding Ambiguity]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General Editing Information&lt;/ins&gt;]][[Category:Coding Ambiguity]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>en&gt;Vinifera7</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2981&amp;oldid=prev</id>
		<title>en&gt;Vinifera7: Bunker Barracks Cannot Evacuate Bug moved to Bunker Barracks Cannot Evacuate: more appropriate name</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2981&amp;oldid=prev"/>
		<updated>2006-08-21T23:11:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/Bunker_Barracks_Cannot_Evacuate_Bug&quot; title=&quot;Bunker Barracks Cannot Evacuate Bug&quot;&gt;Bunker Barracks Cannot Evacuate Bug&lt;/a&gt; moved to &lt;a href=&quot;/edit/Bunker_Barracks_Cannot_Evacuate?redlink=1&quot; class=&quot;new&quot; title=&quot;Bunker Barracks Cannot Evacuate (page does not exist)&quot;&gt;Bunker Barracks Cannot Evacuate&lt;/a&gt;: more appropriate name&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:11, 22 August 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>en&gt;Vinifera7</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2980&amp;oldid=prev</id>
		<title>en&gt;Vinifera7: new article</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=Bunker_Barracks_Evacuation_Issues&amp;diff=2980&amp;oldid=prev"/>
		<updated>2006-08-21T03:17:18Z</updated>

		<summary type="html">&lt;p&gt;new article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This article talks about a Bunker Barracks, however any &amp;lt;tt&amp;gt;[[Factory]]&amp;lt;/tt&amp;gt; structure, including Construction Yards, War Factories, and Airfields suffer from the same problem.&lt;br /&gt;
&lt;br /&gt;
If you have ever tried to add the functionality of an infantry bunker (see: [[Bunkers]]) to a Barracks, you may have noticed difficulty in evacuating it (ordering the infantry out). Because more than one Barracks can be constructed but infantry can only be produced from one of them, {{Ra2}} uses the &amp;quot;Primary Factory&amp;quot; system. To set a non-primary Barracks to the primary one so that infantry will be produced from it, the player selects the Barracks and then clicks on it once the deploy cursor appears. However, the same action is also used to evacuate a garrisoned structure. This bug is another case of coding ambiguity, in which the game [[engine]] is confused about which action it should take. In this case, a primary Barracks will not be able to be evacuated, while a non-primary Barracks will be evacuated whenever it it set as primary, regardless of the player&amp;#039;s intention.&lt;br /&gt;
&lt;br /&gt;
This can be frustrating, because it interferes with gameplay, causing the player to take extra steps to achieve the desired effect. Unfortunately there is no remedy for this bug, and it must either be accepted as a limitation, or the infantry bunker logic should simply not be used with the Barracks.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bugs and Errors]][[Category:Coding Ambiguity]]&lt;/div&gt;</summary>
		<author><name>en&gt;Vinifera7</name></author>
	</entry>
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