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	<id>https://modenc2.markjfox.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kerbiter</id>
	<title>ModEnc² - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://modenc2.markjfox.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kerbiter"/>
	<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/Special:Contributions/Kerbiter"/>
	<updated>2026-04-19T06:12:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=World-Altering_Editor&amp;diff=28249</id>
		<title>World-Altering Editor</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=World-Altering_Editor&amp;diff=28249"/>
		<updated>2025-04-13T18:05:04Z</updated>

		<summary type="html">&lt;p&gt;Kerbiter: fix formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guideheader&lt;br /&gt;
|ts=yes&lt;br /&gt;
|fs=yes&lt;br /&gt;
|ra2=yes&lt;br /&gt;
|yr=yes&lt;br /&gt;
}}&lt;br /&gt;
The World-Altering Editor (WAE) is a modern map editor for the second-generation of classic Command &amp;amp; Conquer games, from {{ts}} through {{yr}}. Distributions are pre-configured to work with either TS or RA2, with near endless customizability from there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
To make it familiar for existing mappers, the editor is designed to follow the FS/FA2 UI design, but with modernizations and changes to make the editor smoother and more efficient to use. The editor includes practically all tools present in FS/FA2 and a significant number of new ones. Many familiar tools have significant quality-of-life improvements. These improvements make it much more efficient to create maps with WAE than the old FS/FA2 map editors.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
WAE is graphically more demanding than FS/FA2, but can also utilize modern hardware much more efficiently, meaning that if you have a decently modern computer, WAE achieves smoother performance with better graphical quality.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
To run WAE, you need the following:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*.NET 8 Desktop Runtimes.&lt;br /&gt;
*DirectX 11 compatible GPU, with a recommended 2GB of VRAM.&lt;br /&gt;
*64-bit Operating System.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The editor is licensed under the GNU General Public License, version 3. If you create and publish a derivate, you need to also release your source code for the fork. Please see LICENSE.txt for more details.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
* Main project page and source code: https://github.com/CnCNet/WorldAlteringEditor &lt;br /&gt;
* Official Releases - download latest official release: https://github.com/CnCNet/WorldAlteringEditor/releases&lt;br /&gt;
* Development Builds - download the build artifacts: https://github.com/CnCNet/WorldAlteringEditor/actions&lt;br /&gt;
* Use Manual: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Manual.md&lt;br /&gt;
* Contribution Guidelines: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Contributing.md&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Kerbiter</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=World-Altering_Editor&amp;diff=28248</id>
		<title>World-Altering Editor</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=World-Altering_Editor&amp;diff=28248"/>
		<updated>2025-04-13T18:04:28Z</updated>

		<summary type="html">&lt;p&gt;Kerbiter: Add &amp;quot;main project page&amp;quot; link to GH repo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{guideheader&lt;br /&gt;
|ts=yes&lt;br /&gt;
|fs=yes&lt;br /&gt;
|ra2=yes&lt;br /&gt;
|yr=yes&lt;br /&gt;
}}&lt;br /&gt;
The World-Altering Editor (WAE) is a modern map editor for the second-generation of classic Command &amp;amp; Conquer games, from {{ts}} through {{yr}}. Distributions are pre-configured to work with either TS or RA2, with near endless customizability from there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
To make it familiar for existing mappers, the editor is designed to follow the FS/FA2 UI design, but with modernizations and changes to make the editor smoother and more efficient to use. The editor includes practically all tools present in FS/FA2 and a significant number of new ones. Many familiar tools have significant quality-of-life improvements. These improvements make it much more efficient to create maps with WAE than the old FS/FA2 map editors.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
WAE is graphically more demanding than FS/FA2, but can also utilize modern hardware much more efficiently, meaning that if you have a decently modern computer, WAE achieves smoother performance with better graphical quality.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
To run WAE, you need the following:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*.NET 8 Desktop Runtimes.&lt;br /&gt;
*DirectX 11 compatible GPU, with a recommended 2GB of VRAM.&lt;br /&gt;
*64-bit Operating System.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The editor is licensed under the GNU General Public License, version 3. If you create and publish a derivate, you need to also release your source code for the fork. Please see LICENSE.txt for more details.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
- Main project page and source code: https://github.com/CnCNet/WorldAlteringEditor &lt;br /&gt;
- Official Releases - download latest official release: https://github.com/CnCNet/WorldAlteringEditor/releases&lt;br /&gt;
- Development Builds - download the build artifacts: https://github.com/CnCNet/WorldAlteringEditor/actions&lt;br /&gt;
- Use Manual: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Manual.md&lt;br /&gt;
- Contribution Guidelines: https://github.com/CnCNet/WorldAlteringEditor/blob/master/docs/Contributing.md&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Kerbiter</name></author>
	</entry>
	<entry>
		<id>https://modenc2.markjfox.net/index.php?title=ModEnc%C2%B2:About&amp;diff=26724</id>
		<title>ModEnc²:About</title>
		<link rel="alternate" type="text/html" href="https://modenc2.markjfox.net/index.php?title=ModEnc%C2%B2:About&amp;diff=26724"/>
		<updated>2025-04-01T12:25:25Z</updated>

		<summary type="html">&lt;p&gt;Kerbiter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Modenc logo explained.png|center]]&lt;br /&gt;
The &#039;&#039;&#039;C&amp;amp;C Modding Encyclopedia&#039;&#039;&#039; is an open database of modding knowledge maintained by the C&amp;amp;C Editing Community. Due to its wiki character, virtually every user can add, update and improve the information displayed, immediately and directly online. &lt;br /&gt;
&lt;br /&gt;
While theoretically not limited to it, ModEnc&#039;s main focus currently is the modding of Red Alert 2 and Yuri&#039;s Revenge, mostly because the main contributors are YR modders. We&#039;d be more than happy to see a crew of TS, Generals or TW modders join us, to add content specific to these games and engines.&lt;br /&gt;
&lt;br /&gt;
The ultimate goal of ModEnc is to supersede [[DeeZire&#039;s Red Alert 2 and Yuris Revenge INI Editing Guide]]; not because it is bad in any way, but because it is not being updated anymore, therefore not expandable, and, to be honest, it is partly outdated by now. In addition, ModEnc not only covers the specific flags in the INIs, but also general information about the game, the engine, error messages, modding tools and the community itself.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
After an idea of ComradeJ at the DeeZire forums in 2003, ModEnc was founded on Tuesday, 10.08.2004 at around 20:00 CEST by [[User:Renegade|Renegade]]. The underlying technology is the [http://www.mediawiki.org MediaWiki]-script, which also powers the various MediaWiki projects like Wikipedia, Wikiquote and Wikinews.&lt;br /&gt;
Along the way, we hosted the controversial [[Who Is Who]] page, picked up [[RockPatch]] pages until they warrented their own namespace, and made sure every flag in The Guide has a page here.&lt;br /&gt;
&lt;br /&gt;
ModEnc was previously hosted at [http://www.modenc.renegadeprojects.com modenc.renegadeprojects.com], currently re-hosted at [https://modenc2.markjfox.net/ modenc2.markjfox.net] (to protect it from TestID123 vandalising the wiki in absence of administrators), administrated by the people listed [[Special:Listadmins|here]], and expanded and kept up to date by the community.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[ModEnc:General disclaimer|Our mission statement]]&lt;br /&gt;
*[http://www.renegadeprojects.com RenegadeProjects.com] - old hoster&lt;br /&gt;
*[http://www.wikipedia.org Wikipedia] - The Inspiration&lt;br /&gt;
*[http://www.mediawiki.org MediaWiki] - The Technology&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kerbiter</name></author>
	</entry>
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